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You could make an animated texture that is transparent and import it as a wall tile. Then place the wall on floor 2, floor3, etc. Here is a gif as an example:

The only problem is the wall tile will show the animation on the bottom of the tile. I have tried making a custom modifier and disabling the 'Always cap top and bottom' but this results in a bug where the animation is not played.

i have had issues with using tiles that have transparencies, causing the view on the other side to be weird. this may have been fixed in the newer build, as that was several months ago.

Thank you for your answers!

I hope they will release an update soon, with lots of new features and additional options :)