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(2 edits)

I tested it and it looks better at higher 10:9 ratio (320x288, 480x432, 640x576, etc.). 160x144 is the one where the text looks the worst


If you put the scale to 1x, this is how small 160x144 is.


This is 320x288. If you keep going up, it gets more and more clearer.



This is 480x432.



You can put the game window size at 160x144 but it's just too small to see and you're better off increasing it to at least 480x432, as long as you keep to the 160x144 resolution.

(1 edit)

That's no good, it should render well at 1x and simply upscale and look consistent no matter what

edit: however that may be hard if you use the 3D text in unity, it really renders like shit from my experience

I updated the package. Let me know if the blurriness is fixed for you.