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Hey guys, it was a pretty hard and fun  first game jam for me...

I started with 3d modeling, thinking a lot about the ambientation, about people join me and ...

But soon I've faced the need of doing the programming, and making a bullet hell game with a kind of hard 3D perspective deformed view where the mouse coordinates are not compatible.

I've learned a bit of how to use geometry nodes in blender, making a primitive procedural city inside the "mars' channels", although I haven't yet the time to optimized it for use in a low poly game as this... that's a pitty that the channels are empty :(

But I intend to finish this game yet, well, I would be able to talk at lot more about these challenges, but you know where to find me if you want to talk about related subjects!

Take care,

See you!

Hey, I can't forget to thank people fomm defold ... they are the best...