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A jam submission

Mars Cave DefenseView game page

Defend the humans inhabited caves in mars from the evil aliens invaders ;D
Submitted by Supertramp Art (@marcossilva_sp) — 20 minutes, 12 seconds before the deadline
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Mars Cave Defense's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#1293.1253.125
Theme#1572.6252.625
Approachability#1582.8752.875
Overall#1722.6252.625
Fun#1732.5002.500
Audio#1802.2502.250
Creativity#1812.6252.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The music is truly a banger, but for some reason I only hear it on the left ear :/

The lack of sfx is kinda unfortunate tho, it could have elevated the game.

But the idea behind the game, and the universe potential is pretty good, I'd like to see this polished in the following weeks :D

Developer

I agree, I think the scpe was to big for me in only 10 days, I didn't have time to correct a lot of things...

I'll keep you informed

Thanks for the feedback !  

Submitted(+1)

Music is pretty nice and so are the models, personally I think the game would be much more fun if it was more fast paced as the turning and moving are pretty slow you could add some polish to when taking damage as well as it is not very clear when you take damage or not, still quite a nice game overall.

Developer

True, thanks for the great feedback! I'will do it !

Submitted(+1)

Nice job getting the game togethor for the jam, let alone a 3D one!
A little rough round the edges but enjoyable, keep up the good work!

Developer

Thanks a lot man ! I will try to improve it...

Submitted(+1)

I like the environment and the enemies, and I'm always amazed when people are able to come up with 3D games for game jams.

Some feedback: I accidentally closed the browser window by going forward and shooting (ctrl + W) - But I think that's on me haha, everything worked well when I used WASD +Space. It'd be nice if I could continuously fire by holding space. I liked the concept of getting lives by shooting enemies, it can be a great way to incentivize agressive playing.

Congratulations on finishing an entry on your first game jam! Good job!

Developer(+1)

Thanks a lot man, I ll try to correct a lot of bugs, I was overwhelmed with so many things to do in only 10 days... but it was really fun.

Thanks also for the great feedback!

Submitted

Cool looking enemy! Screenshots really caught my attention. The song was cool but audio was just on the left speaker.

Submitted(+1)

Cool looking enemy! Screenshots really caught my attention. The song was cool but audio was just on the left speaker.

Developer(+1)

Thank you for the feedback, I received the sound files in very high quality from the sound designer, but it was incompatible with the game engine,so I had to  extremely low down the quality and even so I have the sound's memory buffers exploded... I intend to continue the development of this game, as I made everything from scratch, I did not have time to do correct lots of features that I would include.... Cheers!!!

Submitted(+1)

I liked it! Fun game, and visually beautiful!

Developer(+1)

Thank you man!

Submitted(+1)

also, my left ear hurt now :0

Developer

As I've mentioned above, I did not have time to improve and add lots of things, even the scenario .... But I will try .... Thanks for the feedback!!!

The sound was very high quality but I was forced to low down the quality and even excluded a lot of the effects due to the explosion of the sound buffers ...

Submitted(+1)

wow, you made a 3D game! awesome. i love the idea that i gain lives after time. also, i can move twice as fast when pressing A AND arrow left at the same time :)

but yea GOOD GAME!

Developer(+1)

That's it , a lot of bugs... ;D

Thanks man!

Developer (1 edit) (+1)

Hey guys, it was a pretty hard and fun  first game jam for me...

I started with 3d modeling, thinking a lot about the ambientation, about people join me and ...

But soon I've faced the need of doing the programming, and making a bullet hell game with a kind of hard 3D perspective deformed view where the mouse coordinates are not compatible.

I've learned a bit of how to use geometry nodes in blender, making a primitive procedural city inside the "mars' channels", although I haven't yet the time to optimized it for use in a low poly game as this... that's a pitty that the channels are empty :(

But I intend to finish this game yet, well, I would be able to talk at lot more about these challenges, but you know where to find me if you want to talk about related subjects!

Take care,

See you!

Hey, I can't forget to thank people fomm defold ... they are the best...