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Thanks :)

Yeah i tend to make my games a bit on the easy side, guess this time i should have pushed the enemy count a bit more to spice things more.

I overscoped a bit this time so a lot of ideas didn't make the cut unfortunately, i wanted more weapon powerups but didn't manage to make them in time, same for the boss patterns which i worked on really nearing the end, so i didn't made much variation.

Glad you appreciate the effort regardless ^^