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(+1)

Congrats on the submission! Loved the game feel and the looks, I liked the phases and the patterns; I think I just wish the dashing was a bit more reactive/impactful, I think I would have appreciated a few more iframes after it ends? I especially appreciated the little telecast exclamation point thingy showing the next path of the boss. How did you implement that btw? Did you use paths/curves, or animator? or some manual tweening?

(+1)

Hi! Thank you so much for your very detailed review :D

I did a LOT of animation..! To be precise about 4300 frames… The warning symbol uses the same position keyframes as the boss, just a little before the boss did :3

I will add more effect to the dash to my to do list!! It seems to keep growing :P