The procedural element allowing a level 3 laser or weapons in 3 directions was really satisfying, only sometimes the larger pelicans(?) would be positioned too far over to the opposite side of where the weapon was facing.
Thanks for the comment! Yes, currently the game is rather short so the player doesn't have time to build up a large weapon selection, but when dealing with pelicans the Rotator works pretty well as it attacks in all directions :). It of course requires the player to be aware of the egg attack!