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(+1)

The procedural element allowing a level 3 laser or weapons in 3 directions was really satisfying, only sometimes the larger pelicans(?) would be positioned too far over to the opposite side of where the weapon was facing.

(+1)

Thanks for the comment! Yes, currently the game is rather short so the player doesn't have time to build up a large weapon selection, but when dealing with pelicans the Rotator works pretty well as it attacks in all directions :). It of course requires the player to be aware of the egg attack!

(+1)

You're not kidding XD that difficulty spike be like /\