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Really nice feeling and looking game, Simple yet pretty elegant. I found the gameplay kind of like, either there was no urgency, or I was being totally mobbed.

Hi!
Thanks a lot for your feedback!
You're right, in 3h I didn't have time to balance the game...so the level design is kind of random 😅
I just wanted something slow at start for the tutorial so that player can understand how to play.
Then I just increased monster number per waves in order to increase the pressure, the difficulty and the feeling of urgency...