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Hey, thanks for your thoughts and support, appreciate it!

Basically the original idea was have multiple rooms, each with their own upgrade, but also with their own challenges that certain upgrades would make easier. The idea was a "MegaMan-esque" challenge of figuring out which order to tackle the rooms in order to make the challenge easier. Honestly, I ended up spending like 20 mins trying to get the enemies to face you while they were pursuing you, so yeah, time constraints meant I ultimately focused on a single concept that I could actually make.