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i dont know shit about godot so im not even gonna pretend to know why this happens but the game has some massive timing issue and everything thats on a countdown zooms by ridiculously fast for me. the mashing segment im pretty sure does not have time for more than two inputs and the dialogue is almost fast enough to be unreadable

however i read very quickly and mash pretty decently! it also makes the game more hardcore and just the right amount of scuff to make it a solid flash game-like game. in fact: this entire game fels like a flash game (good thing)

i somehow messed up so bad my first time that i got 0 feet and it never hit the ground resulting in a softlock so watch out

overall though: this is a great entry i like purple tenshi i like the opening all the visuals are great and the music is rockin

final average: 355.4 feet

also massive respect to seafoamselene for being in the comments section of almost every jam game ive seen so far, it is good to have an ally in the infinite journey to play, rate, and review every single entry

Thanks, Aeon!
Almost the entire game functions off one very large collection of timers meant to push the game along at a brisk pace. I was going for a sense of brevity with the game because I didn't expect too many folks to have the patience to sit through a lot of dialog or overly complicated animations. I think I was wrong about this though, because I've played (and watched other people play) some rather wordy entries to this jam that take North of 20 minutes to complete. I may have over-done it a bit on the "Let's hurry through the menus and get to button mashing."

The "Flash" game feeling you got from it is pretty much what I had hoped for with this one. I grew up playing some retired web-based games like Candystand Mini-golf and Bowling. You know, things that would require Shockwave player and such.

When the pun of "Touhoumerun" came to me, I pictured a baseball mini-game like those web-based games with lots of replay value. I didn't quite have the time to shove ALL of the replay value I wanted to in it, but I think it turned out to be a fun 5 minute adventure into the mind of a Touhou momentarily knocked senseless because she wouldn't leave Yukari alone!

I've got about 15 titles left to play / rate / comment and then I'll have done them all! The comments are my favorite part. Having conversations about the outcomes of cramming all this work into 4 days is what I like most about the jams. I learn so much from these games.

Cheers!