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This entry was very creative and interesting! I loved the idea that you could change the shield to get cover from certain projectiles, while having to dodge others. Really enjoyed this experience.

Some update ideas

- regaining orbs in some way

- only having to use one orb to change the shield (I mean what's the point of using three?)

- some other objective than just surviving, maybe you'd have to collect some energy to regain orbs

Overall, very good!

Also, we'd greatly appreciate if you had time to rate our submission as well :)

Thank you for playing and the idea too:D. I had planned to implement a mechanic similar to the Dota 2 invoker, with each orb combination having its own skill instead of just a shield, but I am afraid I will not make it in time.
Each orb also provides a buff to the character, but I didn't have time to include it in the game tutorial, so I put it in the page description instead.