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(+2)

Neat little demo. It runs nicely and is quite playable. Very impressive what you've put together in a couple of days.

However, your documentation is lacking. And I'm also a big stickler for reducing code as much as is reasonable and making it extendable.

As your code stands, it's got a lot of repeated events (like a group for each box) which can be reduced to a fraction of the size - the 20 box event blocks can be reduced down to one generic block. Because of it's current form, it'll takes a bit of work to extend this demo. Want to more columns or rows? You've got to copy, paste & edit an existing block of events.

Please don't take this the wrong way. 

I think your demo is great. And with a bit of code refactoring and commenting, it'd be fantastic as a template. If you do go ahead with this and want some help, contact me on the GDevelop forums (my handle is MrMen)

(+1)

Thank you for your sweet feedback <33

am very happy you like the example :D

i agree there is a lot of repeated events for every box which is required, but yes there is other ways to do make this mechanic for sure in less events but its gonna require time, and 2 days was a challenge to me to make this big mechanic in a short period :3

hopefully after the jam I will reduce the events in a better way :3

Thank you again for your awesome feedback <3