Thanks:)
I'll admit that a lot of the features which are largely essential to the shoot-em-up genre (which includes limited lives, power ups, object collision, and a scoring system), I wasn't able to implement,due to time constraints in adhering to the deadline.
I will, however, be implementing such changes in a subsequent update, once the rating period has finalized.
I'll also be taking your advice to heart, in terms of toning down the music, as well as the particle effects, which admittedly at times obscure sight of the projectiles and compromise the player's ability to dodge effectively.
Again, thanks for the feedback:)
Cheers!