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I liked everything. Very cool the idea of the fairy entering places. I also loved the way the window is split between text and action. I would like to see more interactions and objects. I don't understand what sparks are when you get close to bullets, is it just an effect? Super cool game, congratulations.

(+1)

Thanks for playing! Oh, I should've explained it better. The sparks are a mechanic known in some bullet hells as "graze", which is getting super close to the bullets without touching them. In Faecula, getting graze fills your magic bar and allows you to consume it to slowdown time. You enable the "graze" ability by picking up the magic ball. So it's like a risk/reward thing, you can try to play more dangerously in easier patterns in order to have magic to slowdown time in the harder portions of the stage.