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moebios

136
Posts
6
Followers
44
Following
A member registered Aug 10, 2020 · View creator page →

Creator of

Recent community posts

Fast-paced and fun, I enjoyed the game. The music is really exciting. I'm not sure if the colorful floor made me a bit confused, but I think the bullets could use a bit more contrast. Great game, congratulations

I absolutely loved your game—the hand-drawn graphics, the music, the enemies, the theme, everything is perfect. I have nothing to criticize... please finish it! =)

I really enjoyed the game; the music helps create a futuristic atmosphere along with the minimalist visuals. I'd like to be able to hold the button to shoot instead of clicking repeatedly (not sure if there's an upgrade for that), but it didn't hinder the experience. I also really liked being able to use abilities, which added a layer of strategy. Overall, great game

Really cool game, at first it seems like it's going to be very simple and easy, but after a few minutes it turns into a fun nightmare. I loved it, congratulations

I played in full-screen mode and noticed that the problem with the bullets disappearing happened at different moments (I played the game about 5 times). I don't remember if it happened in a specific wave, but I do remember it occurred at different times. I hope this helps =)

The game is super well-polished and looks very beautiful. I loved the graphics, the sound effects, and the music. The enemy and bullet patterns are also very well done, an excellent addition to the jam. Overall, I found everything fantastic, congratulations.

I loved the game, I loved the mechanics, the art, the sound... everything was really cool, challenging, and fun. Congratulations

I found the mechanics very intriguing. At first, I was a bit confused, but soon grasped what I needed to do. I loved the design of frog space ship, and the enemies. I must admit that the screen shaking made me slightly uncomfortable; I'm not sure if the experience would be affected if the screen didn't shake. However, the sound effects were great. The game is quite challenging and enjoyable. I really liked it, congratulations!

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I found the mechanics quite interesting. At first, it took me a bit to understand, but once everything clicked, it flowed smoothly. The waves and patterns are very intriguing, and I found the visual style quite original. The music and sound effects also complemented the experience nicely. Overall, a lot of fun to play. Congratulations

Really cool game, the art is beautiful, and the sounds are really nice too. I really liked how you used the theme in the game's mechanics. I found it very enjoyable, congratulations

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I liked the art and the mix of classic and modern shmups, which I found very interesting. Dodging the bullets was quite challenging. I enjoyed the game, congratulations!

I really liked the setting. I also liked that the player's bullets aren't very precise, and I appreciated the visual feedback showing how many bullets the player still has. It took me a little while to figure out what my health bar was. I think the enemies could start shooting when the player is a bit closer and stop shooting when the player moves further away. I felt that the enemies shoot a lot and from a very long distance. Overall, I found it very fun. Congratulations!

I liked the time-stopping mechanic; it opens up many possibilities for a shmup. I wasn't very comfortable with the controls—it could be just me, but I find it a bit difficult to shoot using the space bar. Moreover, the time-stop button was mapped to the mouse click. I think you could simplify the controls and map the shooting to the mouse button as well; it might be more comfortable. Something happened while I was playing—sometimes I couldn't shoot, and I didn't understand why. I thought it was due to running out of ammo or something like that. I liked the enemy patterns; the game is very cool. Congratulations!

I found the game very interesting and really liked the atmosphere. It took me a while to understand the controls, but I went back to the page and read the description. I think the jump could be mapped to the up arrow; I found the keys you used a bit complicated, but you get used to them after a while. Sometimes I just ran ahead and left the fairies behind. Would it be worth closing certain areas of the map until the player destroys the fairies to proceed? Overall, I enjoyed the game a lot. Congratulations!

I really enjoyed the game, very fun and fitting the theme. The music is great and the graphics are well-customized. Super cool, congratulations

I really liked the game idea. The limited area increases the difficulty, and the rotating mechanic is simple yet challenging. I found it very fun. Congratulations

really nice game! The music, a mix of action and tension, helps set the mood for the gameplay. I also liked how you used the theme, with the consequences having percentages—very interesting. Congratulations

the game has an interesting atmosphere, and the gameplay is really fun. I just felt the enemies shoot too much. Overall, I enjoyed the game a lot. Congratulations

I found the game's concept incredible, very fun and different. Have you thought about making it for VR? It seems like the kind of game that would work well with that technology. Congratulations!

I liked the game, very challenging. I enjoy shmups with planes, congratulations

the game is really good, excellent music, smooth gameplay, congratulations

I liked it, very frantic, the bullet patterns are quite challenging, good job

Cool game, really liked the art. The enemy 'bullets' could have a bit more contrast and visibility to make dodging easier. Good job.

cool game, found it quite difficult to control, couldn't get it into fullscreen mode, maybe that made it harder. But I found the game really fun and full of potential, congratulations =)

the art is incredible, the sound effects and music are fantastic too, interesting mechanics, everything is very well polished, great game

great art and music, the game is really fun too, congratulations

very fun and interesting. I didn't understand why the mouse is used for shooting if there's no aiming involved; it could be better to assign shooting to another key... But that didn't detract from the fun, I loved the game and the art. Congratulations

I really enjoyed the game. The art, the sounds, and the controls are very consistent. It would be nice to have an autofire option (to shoot without having to hold down the mouse button). I liked how you incorporated the jam theme, where each upgrade also comes with a downgrade. Congratulations, it turned out really cool

Wow, this game is really good, I absolutely loved it. The art style, the sounds, the bullet patterns, everything is so cool, you really nailed it. Great job

Thoroughly enjoyed playing the game! It was a lot of fun

really enjoyed the game, very fun! The music adds tension, and I also liked the psychedelic background a lot. It could have a bit less saturation so the characters and bullets have more contrast, but overall, it was really fun to play. Congratulations

Really fun game. The music and challenging boss fights made it very enjoyable. Great job

Really fun game, I liked the concept, well done

Interesting concept, 'drinking the sun.' I liked how the game fit the bullet hell theme. It would be helpful to have the hit counter displayed on the screen. During the game, I was looking for something like my health, but I understood it when I finished the run. Great game, well done!

The game is very fun and well-polished. The mechanics are simple and fit perfectly with the challenges. I loved the visuals and the music, well done!

Very nice game. The game is quite enjoyable and kept me entertained throughout. The mechanics are engaging and offer a good challenge

Very fun game. The mechanics are solid and enjoyable

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boa, valeu

massa, valeu