Thanks for your kind words! It's great to see that your work is being appreciated.
I've been struggling with audio for a while, and in this project I saw the opportunity to really gain some XP... I created from scratch every sound, music and sprites during the jam. \o/
I have to say that the gameplay kind of fell short, due the lack of time, but I am already addressing this on the current build. Added 4 weapons to change with a dropped item, a new enemy and some QoL too.
I totally agree with your feedback... I left the circular prison too subtle, with just a simple color variation... I could see it so clear that I didn't even think that some people would have difficulty seeing it... And this totally undermines the game experience... The difficulty spikes a lot when you can't use the circular borders to help you dodge the bullets.
The minimap marking the changes was something I haven't thought... It seems like an interesting idea.
Thanks for the feedback.