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This game is extremely fun, mixing up gameplay by changing the goal of each room. The tutorial at the start made it very easy to jump right in to exploring the rest of the map. The visuals and audio are excellent, fitting the theme in terms of atmosphere and scenery. It is also very challenging, but I found a bug in the game that makes most rooms easy to pass. Upon dying in a room and returning to a checkpoint, pausing the game and clicking resume will send your character to the center of the room you last died in, with full health. All rooms are pretty much checkpoint rooms at this point, and even if your character spawns on a central enemy it is possible to avoid all damage by dashing quickly enough. The last, seemingly impossible level can be beat using this method by dashing to the top-right corner while taking 0 damage, tanking the bullets until 9 seconds, then dashing back towards the center and getting lucky enough for the timer to hit 10 seconds to see...

The door you just came from open back up. And dying anyway.

>:|

I loved the game!

wow wow wow ! You’re impressive ! You discovered all the things hidden in the game ;)

Yes, the last level was designed to be impossible as I misse time to create a finish scene. And…. you did beat it !! Wow ! Don’t tell anyone, it’s our secret ;)

(And yeah, I forget to save the real position of the player when you go back to the menu, so …. It can become some kind of checkpoint ;)

A big thanks for testing the game, and you kind feedback. Glad you like it