This game was incredible! The sound design was amazing, and I really liked the art, though I'm not a fan of the inconsistent pixel scale. The gameplay is just as incredible! The varied items were nice, though I started getting duplicates around half-way through. I also really love the Binding of Isaac influences, finding the D6 with a reroll ability made me laugh out loud.
I think there's still a lot that needs to be polished, even though the game overall is very solid:
- The room is too large for the early waves, it's only really appropriately sized for the two bosses and the later waves, and even then you have to hunt down the few survivors.
- "Not Worth My Time" is way too overpowered, I took it late-game and still had a lot of empty waves. It breaks the game flow a lot.
- My computer lagged to death on the final waves and the final boss, definitely needs some optimization.
- I think the items should be more visible. They're very small and are in the center of the arena, so if you're further away you could easily miss them.
- I'd love for part of the HUD to have the items you have and the stats you currently have! That'd make creating a build be a lot easier.
Overall, the game was a ton of fun! I'd definitely love to see this get expanded on in the future, though preferably after it doesn't make my computer lag to death, hahaha.