Pretty fun take on a Vampire Survivors-like auto-attacking roguelike!
A few thoughts:
- Do appreciate the faster movement speed over VS, but would like if it was even faster (or at least upgradable).
- The player’s hitbox feels quite big, which when combined with the fast bullets from the boss, your slow move speed, and short i-frames makes it pretty hard to dodge.
- The constant XP loss really hurts if your DPS is too low, if the stage doesn’t spawn enough enemies, the intermissions with the blue items, the boss fights.
- Some way to recover health during the stage would be nice.
- The boss can kill you before it actually starts if you “wake it up” with a short range weapon like the lightning rod.
- The level 1 superweapon is fairly weak for the investment of a “nothing weapon” you have to initially give it, on top of banking on the weapon actually showing up at all after you get the blueprint.