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(+1)

Wow, this is a really good game. I love the concept of having dashing and parrying as the only method of attack - My own entry uses that, actually, haha - but I think the balancing is a bit off. The cooldown for the dodge and the reflect felt too long, and it took like 3-4 levels of reflect cooldown for it to actually start feeling fun.

There's also not that much feedback. It's hard to tell when you succeed in reflecting bullets since the area isn't marked. There's a swing animation, but it's not easy to tell when bullets overlap the correct area. The dash also doesn't feel good since you can get hit immediately after dashing. I also felt like I got hit for no reason sometimes? Maybe the hitbox is too big?

The sound effects also got grating after a while, but they were still quite alright. The graphics were also really good, though I wish there were some texture to tell where I was.

Overall, it's still a really good game, and I had a lot of fun with it! I think it definitely needs a lot of polish and rebalancing, though.