Nice sprites, nicely working controls and overall, very polished and solid entry! The dash mechanic, being a regenerating one, worked nicely here. First I felt that it wasn't great that you could still take damage when dashing, but when I got used to the idea, it was actually quite nice. The confined thing was maybe a bit too confining, at least for me. Maybe if first the circle was quite small (like how it is now), but upon taking damage, the ring would grow larger, so it would become easier to play. That way taking damage wouldn't always be a bad thing and you could make longer runs, making the player feel amazing, surviving with only one HP for so long. Just an idea, though! Overall, I really liked this, would be cool to see where this goes if you continue to develop it.
We'd greatly appreciate if you had time to check out our submission as well! :)