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(+1)

This feels like a mostly well executed small scope game.

Quitting on exit is a bit of a bummer, but sometimes during game jams, it's difficult to prioritise doing a game over screen and/or a menu.

As others have noted, there's probably room for more interesting gameplay with/without shooting.

I also mentioned below that the bundled libraries weren't quite being loaded correctly. It would be good to either make note in your instructions, provide a launcher script, or compile with an appropriate relative rpath.

Otherwise, a nice colourful little experience ^_^