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(+1)

Some feedback, I've played two versions ago.

-The repair info is behind the item image, I can't see it unless I go to inventory and get out quickly

-I took some time to realize what's the intersection button

-Sometimes I have to use two clicks to open Journal

-Sometimes item description blocks item options

-It doesn't tell what I can use as feedback for the campfire

-The door hutbox for clicking stay in the same position even if the door is open.

-Doesn't the first house make it too easy to get the initial itens, since it gives you almost all of then?

-I the Esc menu, Esc doesn't make me back to the game

-Woukd go like stealth to hunt be a thing in the future? Like crunch and go behind?

-Icons in HUD are pixelated

-The sound for stairs are strange

-Inventory space was almost never a problem

-The campfire is displayed instantly, but the world skin gives the option to choose where to drop. Also, didn't know this is necessary to make it become wolf leather

- Bug: The bridge in the first waterfall doesn't show in the map

-It doesn't says that you have to rest to save the game passively

-What does EXP do?

-Bug: I runners out of the brain stat, I sleep than it was full, but it was still treating like it was zero. I couldn't start a fire even with everything full

-It it's only dark in sunsets and sunrises cause moon lights everything, is light a problem for the player?

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I liked the game, it's astonishing you did all of this by yourself. You have a great map but because of the first house, I already had almost all content in the delta. Couldn't test the dragon because of the bug up here. I had fun playing, was very confused in the beginning cause of the controls and the names for plants and things were new to me. I hope you have success with the game.

(+1)

Thanks for the feedback. I'll check out all the things you listed. The items in the first cabin are there for play testing so you can discover bugs more quickly.  Difficulty levels are going to be added soon.