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(+1)

feels like a game made with a lot of love. some of the controls were a little rough, depending on level, but the framework is in place for a good time. I think my favorite level is the one where you're wall hugging your way up to the door. something really satisfying about that. I liked the chill visuals and the little intro before levels start! 

Thank you! Sorry if the controls were rough at some points! It's the first time I make a game with multiple abilities that are also randomised.

(+1)

It's not a problem. We had 3 days!! That's not a lot of time to get everything polished. My original concept involved you moving a little ship around. I got like 24 hours into the gamejam and just removed it altogether haha. Now it's just autopilot.