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Can't wait to see multiplayer. By the way, what do you think of raylab? What advantages does it have over Godot? thanks.

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Thanks, umm well it teaches you the details of gamedev to a degree, which is why i choose to go with it for this game Jam, because while it handles a wide variety of stuff, you can still see how the game works, take collision for instance.. it took me so long to figure out, but when i did, it was so rewarding and i felt so proud! also because it's in C, which is the only language i can write in for now. I've always wanted to try out Godot, but then i would need to learn C#, or GD script, which would take me a long time... instead i used my C knowledge and with some elbow grease, i was up and running.