I enjoyed playing this game and really like the concept. Though, I'm still having trouble understanding the controls and how to win. I was able to clear the first stage on the easiest difficulty. I was amazed right away by the start screen and the advanced settings. It made for a great first impression. The art is beautiful and sounds relaxing. I did find myself getting frustrated on the normal difficulty setting since I'm not sure how to overcome/avoid some of the "thoughts". That's just my experience and I'm not sure if that's by design, if you find that others have trouble understanding too, it might be beneficial to include a way to guild and teach the player the rules.
Viewing post in Young Monk jam comments
Yes I can see that we definitely should have explained some of the mechanics more :D
Basically don't look at the worm and don't hit the green bubbles, but if you do hit it, you can block the teeny tiny purple gremlins via you spacebar attack.
[this is all super secret information so keep it hush hush]
Thanks for the feedback!