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(+1)

Well, you're off to a good start!  The art is adorable!  And the smallness of the initial rooms with nothing out side of them makes me think of comic books for some reason.

But the levels don't seem to be - um - level?  Like the borders aren't at 90 degrees with the world or something.  Is that intentional?  Can your levels tilt??  That would be cool!

If you would play and rate my game and tell me how it would be cooler in the comments, I would appreciate it!  Thanks!

(+1)

Thanks for the love! I really put a lot of effort into making everything seem cutesy and right in context, I mostly was inspired by Mother 3 and the way Mother 4/Oddity does it’s sprites.

And yeah! it’s intentional! I was playing around with transformations and i made the levels slightly tilted, which was something i reeeeally hated until i started adding things to them and then it felt like it clicked, it made everything look weird and uneven yet interesting and just a fun little thing to experiment with.

And yes, the “emptiness” of everything is also intentional, i wanted the player to solely focus on exactly what i was trying to convey with the design of each stage, alongside making it very square so it felt like some sort of weird comic strip or some sort of square-ish institution, like a hospital, but very crooked and weird. (fun drinking game, take a shot everytime you read me say “weird” and “but”)

And about the last paragraph, yes! i will try it right now :) (though i have some faaaaaint little sense of dejavu looking at the cover so i feel like i MIIGHT have played it already lol)

Thanks for commenting on my game! it’s really something that gives me the strength to continue this game after-jam :D