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The background music was a tad loud and almost completely covered the sound played at the end of levels.  For me the game feels kind of empty overall. I feel like it would be more engaging with more variety of movements (double jump, sliding, ect) or more types / amount of traps and the inclusion of enemies.  As it is it really gives the feeling of being alone so I understand why it is as it is. 

That being said, this is a very good base for a larger platformer. The controls are nice, as are the level layouts.  I did not have my  movement effected by the edges of platforms and I really appreciate that! 

(+1)

Hi.. yes, that background music does over powers the sound at the end of the levels so will take care of that later. I do get why you feel that the game is kinda empty overall. I do have something planned for it. Instead of going for variety of movements, I plan on implementing a lore for it after the judging is finished.

I am glad you enjoyed the mechanics and the level design of the game :D