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I really like the exploration and directionality requirements of the doors, which force you to find the correct route. A couple things I did notice is that it does not seem like the button on the bottom right is entirely necessary as you can just move into thing to interact. I also noticed that you cannot go back up the stairs unless you are facing them. Again, the dungeon crawler concept is great, would love to see more of this!

The button on the bottom right is meant to be an interact button from another personal project that uses this engine, but the only event spaces I used were auto-activating anyway. I only didn't remove it for time, and because it didn't do any harm by remaining.