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Great game! Some real good level design using warping from one screen edge to the other, especially with the optional challenges. Some of the optional ones I had no idea how to get.

I think maybe if the collision boxes for the spikes was a little clearer it'd be helpful, sometimes you have to jump and land between or right next to spikes and it's a little tough to tell where you die. 

Thanks!

Admittedly the collision boxes for the spike aren’t 100% accurate to the actual sprite. This would probably be something I’d change if I decided to update the game. Thanks for your feedback :)