This was pretty dang fun! I did a type game for a game jam a little back and feel like it's a dying art. I think the implementation for this jam was spot on! It took me awhile to want to stop. I think at a certain point I realized it wasn't going to become harder, or I was ready to "die" in game haha.
I liked the Udacity course thing, it was pretty hilarious and amazing. It felt like part of what I was doing was killing bugs and then "exercising" with an online platform. To me, that really elevated my experience. It felt a lot like a boss.
The drawn characters were cute. I just wish they had a little shake or something to them. Whether they wiggled on screen, or when they died they shook. Just some kind of visual animation with them onDeath.
I liked the background was blurred script. Even though it seems so simple, it fit perfect. It didn't feel like it was a cheap/lazy thing. It felt purposeful, and helped the characters pop.
I feel like the health bar was extremely generous. To the point that it took "too long" for me to lose. I actually left the page open while using my other monitor and checked back 3 times before I had actually lost.
End Stats:
- Errors Made: 83
- Entered Letters: 663
- Words Cleared: 57
- Accuracy: 87.48115