Stellar visual presentation, and fixed bugs since I last played
I was able to return to an altar to regain buffs, where it seems it was designed as a one time thing.
I gained a Rock power and an Arm power, amongst others, from one altar and then soon enough summoned the last boss, who died in two successful rolls, since any hit that I got would crit and allow for a reroll. I smashed his head in with 13 damage hits.
A situation I noticed is that the same situation would occur with the Ogre units, where I'd keep rolling and rerolling until the screen would fill with hits - but the enemy would only have 3 health. Consider disabling additional rolls if the enemy is surely dead, since I would waste 5-10 seconds watching all the rolls unfold when I know my enemy is dead twice over
I only encountered one enemy type and the boss - maybe I missed out on content by summoning the boss early on.
As stated in the threads, some tooltips would be nice. I think I only performed so well because you explained faith to me and I had previous experience
Final score: Beautiful presentation, excited for more content / 10