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Three things I need to say

>Music and SFX is automatically at 0 when the game launches, took me a sec to figure it out

>Controlling the weapons/attacks is really annoying, having movement and attacking angles and directions being tied together really makes it hard to aim. Please make aiming attacks based on mouse input and not movement.

>The Axe and Bomb didn't do anything for me, but I had three powerups/weapons equipped before this. The three shot water thing and fire attack worked well. (not sure if this was intended or not.

Everything else is great, it's these things that hurt the game the most. Looking forward to what is next.

(+1)

>I will fix the music.

>I'm hesitant to make such a large fundamental change just for one weapon, but I will consider it.

>Yes not all weapons activate unless there is a certain threshold of enemies.

Thanks for playing and I appreciate the feedback.

>Yes not all weapons activate unless there is a certain threshold of enemies.

Thanks for the explanation. Would be cool if it was explained somewhere. I'll play the game some more when I have the time.

(+1)

I had trouble finding a way to convey that to the player but I have some ideas now.