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Will check it out! Did you use the windows release or the manual release?

(1 edit)

I tried it on my windows 10 machine using both the binary and the .love and had no issues. I will see if I can test the out on a windows 7 computer tomorrow. I had tested it previously on windows 7 and the binary had worked.

I tried both. Thanks for looking. I can see the white lines that appear around the menu entries, and move those around, but the text is either missing or the same colour as the background. 

Thanks for checking!

I tried it out on windows 7 and had no issues :/ not sure what could be going on.

The common factor may be LOVE... I should try to put together something simple that just displays text. Maybe that will pinpoint it.

The repo for the submission is here: https://gitlab.com/alexjgriffith/always-kill-your-heroes

If other submissions are working (Technomancy's & Jakob's) then i dont think it's love. It might be the font. Try cloning it and replacing the mali font with something else.

I'll upload a couple alternate open fonts tonight and add a keybinding to cycle between them.

No, the other LOVE entries seem to be giving me text/font trouble as well. I can run the LOVE executable by itself and get the "NO GAME" message, which I presume is using fonts, but it doesn't work with actual games.

I just tried a Visual Novel(ette) that I wrote with Lua a while back. It's using completely bog standard fonts, but it's not showing any text with LOVE 11.2 either. LOVE 10.2 works fine, font-wise, but won't run any of your cool modern games. : ( So this is definitely the fault of my setup. I will try to either fix or get another computer so I can test things properly before the deadline.

Thanks!

This is the opposite of the normal trend, i.e., things not working on Linux :/