Fun gameplay loop.
- I disliked the slow UI with the slow jumping cursor. Going from Adventurer to Options takes waaay too long. Maybe I'm missing some UI interaction here.
Thanks for giving it a go. That UI movement was my attempt to make a more visual menu while dealing with the RPG Maker engine. This is not ideal I agree with you. Got too many remarks about it.
Would you say the navigation in the upgrade screen (mouse like) was a better thing? Or is it similarly bad?