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,,I wanted the player to suffer from low energy! :-P". Yeah I know, but the problem is that because of the small amount of energy you get from them, there´s no motivation for the player trying to get these blue things. Right now it´s the better tactic to just never try get one of these blue things. I would reduce the energy as well as making the time you need for getting you´re energy automatically back longer and making the amount of energy you loose for moving bigger. And then I would make the amount of energy you get from these blue things bigger.