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Nice & spooky atmosphere.  I enjoyed the core gameplay of just walking around & exploring the forest, it's chill.  I think the wick on the candle is almost too short however, I often found myself choosing to die just because I knew it'd be faster to relight my candle that way than walking back.  I have some complaints about the monster(s), it seems to kill you almost so quickly that there's no real build-up of suspense, he'd charge and I'm basically already dead.  Another thing that might make the monster worse is that it seems to park right in the middle of the paths, so once I started to see the monster while he was chilling I never even thought of sneaking past him--which seems like a missed opportunity to crank up the tension.

I tried getting into the cave a few times, but the monster was always blocking the entrance.  My last attempt caused some Null Reference Exceptions so I stopped trying.  Here's the log file with the included exceptions: https://pastebin.com/TKzcPvVB  If I had to guess the problem starts at line 116 in the log, which looks like HaltProgressTrigger.cs Line: 16.  Probably just an object reference missing an assignment.

I've attached the video of my playthrough, I hope it helps!