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At first I experienced a glitch where if you didn't move the player to the right right at the get-go, they would be invisible. I figured this out and got to playing the game.

The player moves really slowly, whether up or down, or left and right. I think slightly increasing horizontal player speed, and drastically increasing the vertical player speed might get you a better swimming feel for the player character.


Also, the hit-boxes are rather big and janky, and I ended up hitting enemies that I shouldn't have.

Also, the fact that there's no collecting green fish sound detracts from the experience due to it creating a lack of overall player feedback.


Ultimately, this has the makings of a good game, but needs some ironing out.