Hello Kamoo, I played your game. All the mouse clicking was much less intensive, than I expected, so that was good. I am not sure if there was infinite health for the demo, but I could not lose, and I got stun-locked multiple times.
I like the idea of a turn based platforming, and I think you are doing well on that front. I think everything being turn based gives many options in planning all moves, and playing very optimally. It would be cool i f there was more exploration, platforming, and avoiding traps and some projectiles, so you can e.g. time when, and how you want to move.
The combat actually left me quite confused. It was hard to predict where the enemy was going to move next. It was also not clear to me how to use the abilities, but that was partly because I was getting stun-locked so much, which made me unable to click anything.
The message about wolves howling was something I had no idea if it was good, or bad.
I look forward to seeing you art in future, if you know what I mean.