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hi, thanks a lot for the feedback. really appreciate it and i will be making some changes from it.

when you type history you get all the line numbers of your previous commands. if you use the arrow keys up and down it will cycle through them. it is just a feature to make everything a bit more real and closer to existing terminals.

i am trying to think of a good solution to viewing your own directories while connected to somewhere else. it might be a variation of ls but "lshome" for example. this is due to the constraints i have with the command class.

i am thinking of a command extension for help. like "help 1 export" which will dump all that text into a side window. i can't really do multiple console windows though because all the main windows are singletons.

i do have plans for certain servers to require snooping in others. related servers networked together to give player that indication what they need is in that network. maybe they hack another server and search through .txt files or peek at some database. you maybe didn't find the secret server?

i plan on more variety for the hacking bit but want to keep it away from the minigame puzzles we see in most AAA stuff and not actual coding either. it is meant to be a somewhat chill experience in the end. right now though, got plenty of things to fix and add. thanks again!

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Since you already have file creation up, why not allow editing contents of the files? (Might be already in and I already overlooked it, sorry)

That way the player could just write their own memo files and keep them open on the side.

I'm glad its a more executeable based hacking instead of the minigame puzzles aswell, but maybe you could add some option to having to figure out which exploit to use instead of looking through the ports to see what exploits work on the machine? Or other ways to gather login information, apart from breaking in? Just a few short thoughts.

(+1)

yeah, you can edit text files with "replace" or "append". make your own with "mkfile" and make a directory with "mkdir" but they are in there for the same reason as "history" and "!".

i see what you mean with that. the thing with dprint is i want to keep it consistent for non technical players. when it gets too obscure or clever, they slip up and feel dumb. you may not have had it but there are guys that had trouble getting past mission 1.

i was considering some stuff similar to nite team 4. they had a information gather feature but it might be hard to write. i also want to do something with the log files, maybe ip change or spoofing. or a single reference server with big db style pages to search.