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(2 edits) (+1)

I like some of the environment models but they were hard to see due to the player's camera.

Welp! As your first game, glaring flaws are par for the course. So here you go:

  • Controls are disorienting. It started fidgeting quite a bit when I moved.
  • I can easily go through walls and stuff(but I guess that shouldn't matter since I'm a ghost?). 
  • I feel like you should limit the player's ability to change field of view. The player can get to some extreme values and it gets confusing. 
  • Also it tends to freeze or instantly crash for some reason. 
  • Jumping in the water can sometimes cause you to clip through the ground and fall down.
  • Nothing happens when you fall down. I had to open the pause menu to restart

Thanks for your feedback! Camera and controls are bad, I totally agree. As for falling through the water - I think this is because the environment is poorly modelled there. I did add a trigger to reset the player to the starting point if he fell through but that seems to be buggy aswell. Well... Its the effort that counts and you learn from mistakes I guess? :)