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Dynam_Rezinor
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going in the water makes the controls stop working and I keep floating off into the distance
when the skeleton started chasing me I was thinking that this would be a lot scarier if there was like a limit to how much you can run
I do like the particle effects in the sky.
Also at the end, WAOWAOWAOWAOWAOWAOWAOWAOWAOWAOWAOWAOWAOWAOWAOWAOWAOWAOWAOWAOWAO
Really fun and creative but unfortunately I couldn't get all the souls. One of the parts where the grave is surrounded by a triangle of trees was a bit annoying because I'd keep bouncing around unable to leave, basically guaranteeing that I'll get hit.
I liked the responsive controls, sounds, animation and variety of enemies and levels. It's a bit difficult though, especially in tight corners.
I like some of the environment models but they were hard to see due to the player's camera.
Welp! As your first game, glaring flaws are par for the course. So here you go:
- Controls are disorienting. It started fidgeting quite a bit when I moved.
- I can easily go through walls and stuff(but I guess that shouldn't matter since I'm a ghost?).
- I feel like you should limit the player's ability to change field of view. The player can get to some extreme values and it gets confusing.
- Also it tends to freeze or instantly crash for some reason.
- Jumping in the water can sometimes cause you to clip through the ground and fall down.
- Nothing happens when you fall down. I had to open the pause menu to restart
Probably one of the most creative submissions. The concept and level design are most interesting since there can be multiple ways to get to the end. Music was relevant to the theme too.
I got stuck in blocks way too often though. I was also able to go off-screen to the left in this level:
Pretty good overall. Needs some important bug fixing but this one is solid.