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Man, this game is seriously cool! great job with it so far. I love the vibe, the atmosphere and visuals. its a very retro style but competently done. I really felt like I was playing something from when I was a kid. Theres a lot of features already in place for a solid rpg.

I think you could improve the "juice" of the combat with attacks that have shorter startup times but maybe longer cooldowns.

I felt kinda weird that I went down into the hole in the temple and fell through the ground and the music kicked on. maybe that was just a coincidence. either way, take a look at the collisions down there.

I think that opening cutscene could benefit a lot from some more atmospheric sounds playing, the silence is detracting. the music that comes on when you make into the temple is good (all the music i heard was fantastic) so i think just some wind during that first part would go a long way, and maybe some dialogue sounds too.

and this super does not matter, but the first character being named "Adol", my brain immediately adds an "f" to the end, so maybe something to consider changing hahaha.

overall i love this so far and can't wait to see how this project turns out.