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(-1)

Ok so, I have some issues, I was able to open the asset location thing, selected the Asset Type as RBXM,  clicked "Browse and Localize Model/Place", and the I got the file with the "BAK" at the end, after that, I didn't really understand what you wanted me to do,  how do I unchoose the BAK thing?

How do I choose fixed instead?

Is there an option for it on the "Asset Localization" section?

When I tried it out after pressing the "Browse and Localize Model/Place" button (btw, I renamed the original file name to the official name of the file on the Roblox Platform, which, after conversion, was named to this:  Animated Shy Guy Beach Water Zoshi BAK.rbxm), the file did not work on the 2011M client.

fixed one is model file with the same name as it was before fixing, BAK is before asset fix