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Thanks for the suggestions on controls and UI, I had almost forgotten about the state of the initiative display with all the other features that need tending.

Cleave and Divine Protection are targeted abilities, so you have to click on who you want them to affect. I'll try to make this clearer in the future, maybe with a mouse cursor icon.

Party member relationships (as well as more in depth relationships with the player) were suggested a while ago, and I definitely plan to implement them. It might be a few versions away, since I want to have the mechanics all smooth before I dive into story and characters.

Thanks for playing.