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(+1)

First off, I like how floaty the jump is, but I feel like the controls would be a lot tighter if there was more air resistance when jumping. Also, having to go around each stage 3 whole times feels tedious, especially when nothing changes each lap. 

I think that the player should either just have to go through the level one or two times, or there should be something that changes each lap, like the obstacle positions. Finally, each level feels very samey, which I think could be helped by focusing on having more unique mechanics in each level, like moving platforms, enemies, etc.

(+1)

Thanks much for the feedback. These are things I did consider so it helps me know I was on the right track. The big blank spots on the maps and lack of variation are big issues. Probably should have spent more time on less levels. Thanks a bunch!