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(+5)

*speaking to myself* remember, that this is your first jam and your first game und that you are no where near the level of the others here, and your game is good enough for my skilllevel, dont be discouraged by all the others *silent sobbing* 

:D

(+1)

Don't worry mate, as long as you are able to submit a game you'll have won, it's not the end result what matters, it's the journey and what can you learn about it.

We, for example, are a team of two, but we don't have enough time to produce all the art so for the environments and artwork we're using some free assets and we're making custom characters and enemies, but we don't have any level layout yet.

Cheers

Deleted 2 years ago
(+1)

Yeah, the journey counts. My art will be colored cubes :D

(+1)

Long live default cubes!

Very very very true.  We're all on journeys, some further ahead, some barely begun.  Most are very happy to encourage others and offer help where they can.  Keep it simple, keep it manageable and see if you can submit (even if it's broken or embarrassing).  We've all been there.  You learn an unbelievable amount simply from trying to make something submittable.  GL!

Sorry I hope some of us aren't discouraging you! My first game ever was a very simple poop emoji that could jump up and down on neverending spawning blue squares. That was about 6 years ago - now I'm at a higher level but I'm still learning a lot! You'll get there as well :D Don't try to see it as a competition, but more of a learning curve/challenge for yourself. As for me personally; this is the first time I'm dealing with some sort of AI ánd combat in a single project and I'm having a blast while learning many new things! I also took the opportunity of this jam to learn about key remapping on the new unity input. Good luck!