Wow! Great, really funny! I liked when you die and the Devil be like: "Here, let me show you how it's done!"
The only little problem I saw was that mice get stuck in corners easily.
Thanks for playing!
Now that I think about it, maybe I should have added difficult levels and scaling A.I based on them so that players can choose based on their preference of game time.
Maybe not so much. Like a little code to test if it's not moving and then changing the direction at random for some time.