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(+1)

Wow! Great, really funny! I liked when you die and the Devil be like: "Here, let me show you how it's done!"


The only little problem I saw was that mice get stuck in corners easily.

Thanks for playing!

Now that I think about it, maybe I should have added difficult levels and scaling A.I based on them so that players can choose based on their preference of game time.

Maybe not so much. Like a little code to test if it's not moving and then changing the direction at random for some time.