Yup , I had forgotten to add that metadata to this asset , thanks for pointing it out .
ViNk Games
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Thanks for playing and feedback :)
I do agree that the concept can benefit a lot from progression system and level difficulty scaling.
With me getting to know about the Jam after 5-6 days of its theme announcement and having a 9-5 , this was all I could fit in. But, with all the feedback I have received and ideas that I could accumulate, have high hopes for upcoming jams.
Thanks for playing and I am glad that you liked it.
Adding too much A.I to pests made the levels difficult to play (the dumb player that I am) and overshot the total playtime (I was estimating around 2-5 mins max for completing full game). I felt that dumbing them down and reducing their numbers per level made sense to me for the scope of game jam.
But, optimizing difficulty level will be on top of my list if I want to pursue the concept further.