I thought this was a cool bullet hell, but no, it was a cool top-down shooter mixed in wth bullet hell instead. To be hoest though, I do love that you can play as the devil after failing (though the devil might be too strong), and I think that this game would benefit a lot from more progression such as an upgrade system, or scaling AI as you mentioned in the comments.
Viewing post in Hell's Pestilence jam comments
Thanks for playing and feedback :)
I do agree that the concept can benefit a lot from progression system and level difficulty scaling.
With me getting to know about the Jam after 5-6 days of its theme announcement and having a 9-5 , this was all I could fit in. But, with all the feedback I have received and ideas that I could accumulate, have high hopes for upcoming jams.